Job Position: 3D Artist
As a 3D modeler/artist, you will be responsible for creating assets and props for virtual worlds and characters. You will be breathing life into sketches and concept art. You will be working in a team with developers, engineers, and project managers. You must be well-versed with industry-standard 3D modeling programs and tools. Good spatial skills and a well-honed sense of color and design will help you succeed in this job.
Responsibilities:
- Create and manage digital assets
- Interpret concept art and sketches to create 3D assets, environments, and props
- Follow design guidelines, asset naming conventions, and other technical constraints
- Prototype and iterate on models based on feedback from team members
- Create textures and UV maps
- Optimize, refine, and correct model geometry
- Rig models for animation
- Work with artists, animators, and programmers to execute projects on time
- Keep abreast with the latest developments in 3D design, capture and modeling tools, and technologies
Skills:
- Professional level knowledge of 3D design and animation tools such as Blender, 3DS Max, ZBrush, etc.
- An eye for detail and good visualization skills
- Ability to take feedback and make changes as required
- Some familiarity with animation techniques
- Good communication skills
- Minimum 1 year of experience in 3D design and modeling (talented freshers may apply)
- Technical diploma in 3D modeling or a degree in fine arts
- Some scripting experience will be a bonus